Flip Class Skill Summary
A form for flipped-classroom assignments where students log skills practiced. Each skill card shows a checklist and marks itself complete once filled in.
300 interactive artifacts — tools, games, visualizations, and guides made with AI — newest first.
A form for flipped-classroom assignments where students log skills practiced. Each skill card shows a checklist and marks itself complete once filled in.
A lookup tool for a university course seating plan. Students search by registration number to find their assigned venue and seat for an exam or session.
A form-based character builder for a youth football programme. Users fill in traits for a player persona, with a progress bar tracking form completion.
A rendered markdown script for a 45-minute talk on Fred Astaire's career, covering his partnerships, choreography, and a scene-by-scene breakdown of Top Hat.
A word game with 16 scrambled French words to unscramble, complete with hints and a running score. Built for language learners practicing vocabulary.
A developer portfolio template styled as a glowing terminal, with a typing animation cycling through job titles and a grid of sample project cards.
Product spec for a 51-question gamified chatbot that replaces a phone-based health risk assessment, detailing branching logic, badges, and scoring.
A Spanish-language tool that builds structured AI prompts for a chosen profession, tone, and objective, then keeps a history of generated prompts.
An interactive SWOT exercise on generative AI's impact, letting users vote on scenarios and compare four stakeholder viewpoints side by side.
A tool that reformats pasted text for AI search engines, producing an SEO title, meta description, FAQ section, and schema markup, keeping the text intact.
An 11-question Taylor Swift trivia quiz mixing multiple choice, lyric fill-ins, and open questions, built as a birthday game with a running score.
An earlier version of a Gantt chart for a Model UN conference, laying out planning, preparation, execution, and final logistics tasks across a timeline.
A Gantt chart tracking planning, preparation, and logistics tasks for a Model UN conference, with color-coded phases and a critical-path marker.
A rendered cost-analysis report modeling the demolition and rebuild of Hammersmith Bridge, breaking down construction costs, regulatory fees, and contingency.
A rendered PRD for a meal-suggestion app aimed at busy professionals, laying out milestones, user stories, risks, and a delivery timeline for the build.
A drag-and-drop game where learners reorder scrambled words into sentences that use helping verbs correctly, built for elementary grammar practice.
A set of square promotional banner designs for a UX training campaign, each using a different background pattern and headline around professional growth.
A finance training simulator where users play a CFO evaluating project scenarios, calculating NPV, IRR, and payback period at varying difficulty levels.
A multiple-choice quiz covering electrical, plumbing, structural, and HVAC topics for home inspection exam study, with explanations after each answer.
An ESL practice tool that generates random hotel booking scenarios with room details and activities, used to build vocabulary for travel conversations.
A marketing landing page for a HubSpot implementation service, with a hero section, trust indicators, and calls to action aimed at prospective clients.
A rendered report proposing an AI mentoring platform for Indian schools, covering features, a student journey from grade 9 to career, and tech architecture.
A browser cricket game with canvas-based ball physics, where players time their swing to hit boundaries and avoid getting bowled out over six-ball overs.
A slide-based IELTS speaking lesson on describing objects, structured as a week-5 follow-up with confidence-building exercises and a wrap-up activity.
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