A client-side MP3 silence cutter, built waveform-first
A four-round build of a browser-only MP3 silence trimmer, adding zoomable dual waveforms, click-to-play scrubbing, and neatly categorized CSS along the way.
18 entries with this tag.
A four-round build of a browser-only MP3 silence trimmer, adding zoomable dual waveforms, click-to-play scrubbing, and neatly categorized CSS along the way.
A short back-and-forth builds a TypeScript type that finds common string keys across a union, useful for locating valid discriminants in tagged unions.
Claude runs a disciplined symbolic search for a map that would refute the eighty-year-old Jacobian conjecture, and the hunt turns up something startling.
A long hunt for pad tokens appearing at the start of every chunk, ending in a switch to left-padding so the last token lands where embeddings want it.
In three quick turns, the assistant builds a simple momentum trading strategy, backtests it against four years of data, and deploys it to paper trading.
Compares classical VFX motion-vector tools like Flame and Nuke against NVIDIA's optical-flow hardware and a decade of RAFT-lineage research models.
A user and Claude implement a clustering algorithm from an academic paper in C++, then hunt down a string of real compiler errors together, line by line.
A long session fixing a broken circuit-optimizer artifact, tracing bogus gain and stability numbers back to a missing Miller-effect term in the math.
A browser Snake game for two players at once on one keyboard, one snake controlled with WASD and the other with the arrow keys, sharing a single board.
A walkthrough of a custom three-way text merge system using generation counts and tree ordering, followed by a live Pyodide visualizer built to demonstrate it.
Claude audits an experimental Zig borrow-checker, tracing a double-free through nested destructuring and five other subtle provenance bugs with exact triggers.
An app paints each game frame by querying a pixel view, packing scanlines to dodge row limits, then gains a live tactical minimap drawn from the level tables.
Claude clones a PDF parser, runs it with and without OCR, then reads the source to explain exactly how text extraction and OCR triage actually work.
Claude writes a sorting-network synthesizer using disjunctive answer-set programming, catches its own logic bug, and verifies results by brute force.
A single answer lays out the full recipe for an animated solar-system orrery on a Facer.io watch face, including per-planet orbital-period formulas.
The user asks for a whack-a-mole game and pushes it through several rounds of refinement, ending in a full Three.js 3D version with lighting and raycasting.
The user pastes raw ARMv7 Thumb assembly from a Game Boy Advance binary, and Claude reverse-engineers it into readable C code and a plausible struct layout.
The user built an animated visualizer for sorting algorithms, then had Claude clone CPython's source to add a faithful Timsort and a live race mode.
We use cookies for anonymous analytics.